

The kind of look that makes you think "Yeah. The theme of said tileset would be something like Wastelands or Post Apocalyptic. You know the one that makes your Characters look ginormous compared to the world around you? Very fitting for if your characters are in fact 50some odd foot tall mecha. In fact the only type of tileset I need is a World Map tileset.

Since the battlers are supposed to be Mecha I don't need interior or exterior tilesets. And the only maps I need are the maps for the fights since all other scenes will make use of hand drawn pictures. So the project I'm currently working on is a Mecha themed Tactical Battle game using the SRPG engine.

I'll briefly describe what I'm using it for to hopefully narrow down what anyone recommends. I've tried and failed many a combination of googling "RPG Maker MV Wasteland Tileset." And I'm hoping one of you might know where to find such a tileset. The initials in the names of the default actors for new RPG Maker VX games spell out "RUBYLOVE" (Ralph, Ulrika, Bennett, Ylva, Lawrence, Oscar, Vera, Elmer).Hello everybody! I need some help.The main limitation is that only one tileset could be used for an entire game, which places a severe limit on how unique the game's settings could be.Ĭurrent fan reception claims that RPG Maker VX is an inferior version of the more recently released RPG Maker VX Ace program, and that it is recommended to use RPG Maker VX Ace instead of RPG Maker VX.

Also, tilesets were limited to a small amount of tiles unlike RPG Maker XP which had a much greater limit on the amount of tiles in a tileset as the height of a tileset could be massive. The art style of the default tilesets causes map terrain to look blocky in comparison to RPG Maker XP's default tilesets which had curved cliffs. However, the ability to manually select the layer to use was removed, and was only restored in RPG Maker MZ. It is also the first in the RPG Maker series to switch to using mostly auto-tiles for creating maps, making it easier to create maps. It has features that were removed from RPG Maker XP, allowing for it to be easier to use. It is the successor to RPG Maker XP from 2005 and is succeeded by RPG Maker VX Ace in 2012. It was developed and published by Enterbrain in 2007 in Japan, and 2008 worldwide. RPG Maker VX is a software development program designed for creating role-playing video games.
